Games/Fugly's Mayhem Machine/Hack Your Deck/How To Play
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How To Play

Hack Your Deck

"Rewrite the rules mid-game"

👥2+ players
⏱️Varies
🎂14+

What's In The Box

52 Standard Cards
2 Bonus Cards
15 Blank Cards
4 Card Types: Wild, Sabotage, Power, Mayhem

Setup

  1. 1

    Choose which decks are in play

  2. 2

    Shuffle the deck and place it face down within reach

  3. 3

    The table decides when cards are drawn and played

  4. 4

    Start your regular game as normal

Gameplay

  • Draw cards per the table's rules

  • Cards can be played anytime except when the card instructs otherwise

  • WILD cards last until a new WILD replaces it or instructed by another card

  • If a card cannot (or should not) be completed, chuck it and draw another one

  • Whenever anything is confusing or in doubt, use table majority to decide

Winning

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Win conditions remain the same as your base game. The cards just make getting there a lot more chaotic.

Pro Tips

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Party games work best, but most games work if you're willing to be clever in how you apply the cards

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Not every card will work perfectly — let the table decide how to handle ambiguity or just draw another one

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Some games will require interpretation. The more you play, the more your squad develops house rules

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Have fun! If it's not fun, you're doing it wrong

Quick Reference

Shuffle the deck and place it face down. The table decides when cards are drawn and played — every turn, every round, or whenever feels right. Cards can be played anytime unless they say otherwise. WILD cards stay in effect until a new WILD replaces them.

← Back to Hack Your Deck OverviewView All Fugly's Mayhem Machine Games

Need Help?

Questions about the rules? Missing components? We've got you covered.

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